Count:
32
Wand:
4
Ebene:
Improver
Intro: 16 Counts from beginning of track.
** Restart at Wall 6 after 16 counts**
[1-8] Wizard Step, Press, Ball Step, Hook ½ turn, Point, Point
1,2&Step RF forward, Lock LF behind, Step RF forward
3&4Press LF Forward, Ball RF, Step LF Back
5,6Hook RF behind LF, unwind ½ turn R
7&8&Point RF to side, touch together, Point LF to side, touch together
[9-16] Weave, Kick ¼ turn L, Coaster, Walk w/ Shimmy (x2)
1,2&Step RF to side, LF behind, RF to side
3&4Cross LF over RF, Step RF beside and Kick LF (¼ turn)
5&6Step LF back, RF beside, LF forward
7,8Walk RF forward with shimmy, Walk forward LF with shimmy
[17-24] Rock, Recover, Ball Rock Back, Heel swivel, Ball Step, Pivot ½ , Shuffle
1,2Rock RF Forward, Recover
&3&4Ball Change, Rock LF Back, heel swivel
&5,6Ball Step RF then LF Pivot ½
7&8Shuffle Forward, L,R,L
[25-32] Rock, Recover, Coaster, Pivot ½ turn, Full Turn
1,2Rock RF forward, recover
3&4Step RF back, LF beside, RF forward
5,6Step LF forward, pivot ½
7,8Step LF forward , full turn
*** 1 Restart *** occurs on 6th Wall, after 16 counts
** Restart at Wall 6 after 16 counts**
[1-8] Wizard Step, Press, Ball Step, Hook ½ turn, Point, Point
1,2&Step RF forward, Lock LF behind, Step RF forward
3&4Press LF Forward, Ball RF, Step LF Back
5,6Hook RF behind LF, unwind ½ turn R
7&8&Point RF to side, touch together, Point LF to side, touch together
[9-16] Weave, Kick ¼ turn L, Coaster, Walk w/ Shimmy (x2)
1,2&Step RF to side, LF behind, RF to side
3&4Cross LF over RF, Step RF beside and Kick LF (¼ turn)
5&6Step LF back, RF beside, LF forward
7,8Walk RF forward with shimmy, Walk forward LF with shimmy
[17-24] Rock, Recover, Ball Rock Back, Heel swivel, Ball Step, Pivot ½ , Shuffle
1,2Rock RF Forward, Recover
&3&4Ball Change, Rock LF Back, heel swivel
&5,6Ball Step RF then LF Pivot ½
7&8Shuffle Forward, L,R,L
[25-32] Rock, Recover, Coaster, Pivot ½ turn, Full Turn
1,2Rock RF forward, recover
3&4Step RF back, LF beside, RF forward
5,6Step LF forward, pivot ½
7,8Step LF forward , full turn
*** 1 Restart *** occurs on 6th Wall, after 16 counts